/* factorytest.cpp Test client for remote object factory This is a simple example client program that defines its own proxy objects. The proxy objects utilize the gSOAP remote interfaces to access the remote factory. The remote object interfaces are declared in factorytest.h. Since the remote interfaces are C-style, C-based client programs cam be developed to access remote object factories. Compile: soapcpp2 factorytest.h c++ -o factorytest factorytest.cpp stdsoap2.cpp soapC.cpp soapClient.cpp Run: factorytest where is the service endpoint of a factory server, e.g. http://localhost:18085 -------------------------------------------------------------------------------- gSOAP XML Web services tools Copyright (C) 2001-2008, Robert van Engelen, Genivia, Inc. All Rights Reserved. This software is released under one of the following two licenses: GPL or Genivia's license for commercial use. -------------------------------------------------------------------------------- GPL license. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Author contact information: engelen@genivia.com / engelen@acm.org -------------------------------------------------------------------------------- A commercial use license is available from Genivia, Inc., contact@genivia.com -------------------------------------------------------------------------------- */ #include "soapH.h" #include "factorytest.nsmap" #include // default factory service endpoint: const char *factory = "http://localhost:18085"; //////////////////////////////////////////////////////////////////////////////// // // Client-side root proxy class // //////////////////////////////////////////////////////////////////////////////// class Root { public: char *endpoint; // factory service endpoint enum t__status status; // status flag struct soap *soap; // gSOAP environment (for header h__handle) Root(); Root(const char *factory, enum t__object object, char *name); virtual ~Root(); void rename(char *name); }; Root::Root() { endpoint = NULL; status = FACTORY_OK; soap = NULL; } Root::Root(const char *factory, enum t__object object, char *name) { soap = soap_new(); endpoint = (char*)soap_malloc(soap, strlen(factory)+1); strcpy(endpoint, factory); status = FACTORY_NOTFOUND; if (name) if (soap_call_ns__lookup(soap, endpoint, "", object, name, status)) soap_print_fault(soap, stderr); // for demo, just print if (status == FACTORY_NOTFOUND) do { if (soap_call_ns__create(soap, endpoint, "", object, name, status)) soap_print_fault(soap, stderr); // for demo, just print } while (status == FACTORY_RETRY); } Root::~Root() { if (soap_call_ns__release(soap, endpoint, "", status)) soap_print_fault(soap, stderr); // for demo, just print soap_destroy(soap); soap_end(soap); soap_done(soap); free(soap); } void Root::rename(char *name) { if (soap_call_ns__rename(soap, endpoint, "", name, status)) soap_print_fault(soap, stderr); // for demo, just print } //////////////////////////////////////////////////////////////////////////////// // // Client-side adder proxy class derived from root // //////////////////////////////////////////////////////////////////////////////// class Adder: public Root { public: Adder() : Root(factory, ADDER, NULL) {}; Adder(char *name) : Root(factory, ADDER, name) {}; Adder(const char *factory, enum t__object object, char *name) : Root(factory, object, name) {}; void set(double val); // to set the remote adder double get(); // to get value of the remote adder void add(double val); // to add a value to the remote adder }; void Adder::set(double val) { if (soap_call_ns__set(soap, endpoint, "", val, status)) soap_print_fault(soap, stderr); // for demo, just print } double Adder::get() { double val; if (soap_call_ns__get(soap, endpoint, "", val)) soap_print_fault(soap, stderr); // for demo, just print return val; } void Adder::add(double val) { if (soap_call_ns__add(soap, endpoint, "", val, status)) soap_print_fault(soap, stderr); // for demo, just print } //////////////////////////////////////////////////////////////////////////////// // // Client-side counter proxy class derived from adder // //////////////////////////////////////////////////////////////////////////////// class Counter: public Adder { public: Counter() : Adder(factory, COUNTER, NULL) {}; Counter(char *name) : Adder(factory, COUNTER, name) {}; Counter(const char *factory, enum t__object object, char *name) : Adder(factory, object, name) {}; void inc(); // to increment the remote counter }; void Counter::inc() { if (soap_call_ns__inc(soap, endpoint, "", status)) soap_print_fault(soap, stderr); // for demo, just print } //////////////////////////////////////////////////////////////////////////////// // // Main client test program // //////////////////////////////////////////////////////////////////////////////// int main(int argc, char **argv) { if (argc > 1) factory = argv[1]; // use factory from command line arg by default cout << "Connecting to factory " << factory << endl; Adder adder; // create unique new remote adder object Counter counter1("myCounter"); // new counter object "myCounter" (created if not exists) Counter counter2("myCounter"); // lookup and use counter "myCounter" (this is an alias to counter1!) adder.set(2.0); counter1.set(adder.get()); adder.add(3.0); counter1.inc(); cout << "Adder=" << adder.get() << endl; cout << "Counter=" << counter2.get() << endl; // counter2 is an alias for counter1 so this prints the value of counter1 cout << "Sleep for 90 seconds to test factory server purging objects:" << endl; // counter is periodically incremented which keeps it alive sleep(30); counter1.inc(); cout << "Counter=" << counter2.get() << endl; sleep(30); counter1.inc(); cout << "Counter=" << counter2.get() << endl; sleep(30); counter1.inc(); cout << "Counter=" << counter2.get() << endl; // after 90 secs, the adder should be gone cout << "Adder is no longer available:" << endl; adder.add(3.0); cout << "Adder status = " << adder.status << endl; return 0; }